Persistent Storage
This directory contains a collection of classes related to data persistence management:
| Flasher Storage | Reading files saved in flash memory by the Flasher server / Flasher client duo. |
| Block storage manager | Block-based read/write system in flash memory. |
| Serialize | A way to save and restore object data transparently and independently of the memory system. Serialization is the process of transforming an object’s data into a byte stream (data stream) that can be saved. Conversely, deserialization reconstructs the object’s data from the data stream. |